Rockstar veteran says Red Dead Redemption’s PS3 version was “very hard and time-consuming” to make, but it was “easy to write for the 360”

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Red Dead Redemption‘s map was apparently created before its PS3 version was even in development, and a new comment from a former Rockstar Games veteran may have given us some insight into why.

A new DF Direct video from Digital Foundry talks about Rockstar Games’ 2010 action-adventure finally arriving on PC, but it also mentions its original development, and the work on its PS3 version apparently coming later down the line than the Xbox 360 version. Clarifying a statement on Twitter, Digital Foundry claims: “Strictly speaking, the comment from back in the day was that the map was created before a PS3 version was in development. So, not exactly ‘late in development.'”



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