3 months after launch, Star Wars Outlaws’ next big update is starting to sound like a whole new open-world game

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Ubisoft has revealed a little more about what’s coming in the next big Star Wars Outlaws update, including combat changes so fundamental that it sounds like we’re basically getting a whole new open-world game. I was already starting to feel bad for enjoying Outlaws as much as I did at launch, and now it looks like Ubisoft is attempting to speedrun its own No Man’s Sky-style redemption tour.

You can read the full blog from creative director Drew Rechner if you want every detail, but here are some of the highlights for what’s coming in title update 1.4 on November 21.

  • Headshots are now “more rewarding”
  • Health and armor stats revamped to make various enemy types “more distinct”
  • Enemies have new weak points
  • Enemies have new defeat animations and hit reactions
  • Every weapon has had recoil, fire rate, ammo, and accuracy stats tweak
  • Some weapons, like the Ashiga ABR-2 Zato Blaster Rifle, have had their shooting patterns completely redesigned
  • The Power module now lets you shoot through cover
  • The Ion module now stuns enemies longer
  • You no longer drop scavenged weapons while climbing
  • You can now choose which shoulder the camera favors



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